Can’t seem to fix it - I had to reinstall Radiant (well, not strictly true, it was installed a-fresh on a new computer, BUT I simply copied over my old ET folders etc, so there’s probably a conflict from the old editting data vs the new install).
Basically it doesn’t seem to find any path’ed data except the bare minimum.
The project setting is:
Basepath = F:/Games/Enemy Territory - Mapping/etmain/
Interestingly, when I open the ‘project settings’ window and close it, the following pops up in the log window:
game name : ‘Wolfenstein: Enemy Territory’
game file : ‘et.game’
game path : ‘f:/games/Wolfenstein - Enemy Territory/Radiant-1.4/’
base game : ‘etmain’
engine path : ‘f:/games/Wolfenstein - Enemy Territory//’
engine : ‘ET.exe’
shaderlist : ‘scripts/shaderlist.txt’
caulk shader: ‘textures/common/caulk’
default texture scale: 0.5
single eclass load : No
patches supported : Yes
Save project file ‘f:/games/Wolfenstein - Enemy Territory//etmain/scripts/user1.proj’
Setting current project in prefs to “f:/games/Wolfenstein - Enemy Territory//etmain/scripts/user1.proj”
Wrote XML property file ‘F:/Games/GtkRadiant-1.4/global.pref’
Wrote XML property file ‘f:/games/Wolfenstein - Enemy Territory/Radiant-1.4/local.pref’
You’ll notice that parts of the paths are wrong, they have a double slash // - anyway I’ve looked over the obvious pref files and I can’t find it to fix it or anything 
Help please, it kinda pulled development on my new system to a halt!
:banghead:
You definately rock big-time.