These

Why the fuck are they not in NUMBERS?
Regarding weapon stats
I would say to avoid clustering the screen. It could have a mouse-over feature, but to me it’s time wasted. It would also be difficult to display some of those stats numerically in a way that makes sense to a layman.

@Melinder said:
I would say to avoid clustering the screen. It could have a mouse-over feature, but to me it’s time wasted. It would also be difficult to display some of those stats numerically.
This is a bit off topic, but I’d love to have an M4/Selbstadt loadout.
Dirty Bomb could seriously improve a lot of their UI. Hell even Shiny made some suggestions himself.
@Melinder said:
I would say to avoid clustering the screen
Yours looks messy, while I’m simply suggesting plain numbers

@everlovestruck said:
@Melinder said:
I would say to avoid clustering the screenYours looks messy, while I’m simply suggesting plain numbers
Yeah that looks nice. I went too specific lol.
@everlovestruck said:
@Melinder said:
I would say to avoid clustering the screenYours looks messy, while I’m simply suggesting plain numbers
So… those stats are made up right? Because that weapon seems pretty OP
@AlbinMatt said:
So… those stats are made up right? Because that weapon seems pretty OP
completely random numbers
I also forgot to type rpm in “Rate of fire”
doesn’t matter, since that’s just an example
it’s because they change, release may bring something more concrete
the bars just show the relation to other weapons
Accuracy really should be measured in meters, how far will my first shot hit a head 100% of the time, and when I reach maximum spread, how far can I still hit someone’s head with a spray?
That’s more helpful to be honest.
only if you have range markers, I doubt anyone could gauge 100 meters accurately while in game, anything with a barrel longer than 8 inches can reliably hit a 6 inch target at 100 meters but games aren’t based in reality so it would be worthless, game units would be the only acceptable measurement imho
@Kirays said:
Yes, please. The bars are not very accurate.
need for speed style (the old games) ^^ you don’t need numbers, just take the one with longest bar on top speed lul
@everlovestruck said:
@Melinder said:
I would say to avoid clustering the screenYours looks messy, while I’m simply suggesting plain numbers
Idk I think displaying a bar would visually help so that people are able to compare and comprehend the stats with other weapons.
