Regarding the recent Fragger changes, I have another proposal


(watsyurdeal) #1
  • Reduce cooldown a bit further, 20 seconds, and the cooldown for cancelling a grenade, 5 seconds.
  • Revert the changes in a previous update, which I believe, nerfed how much damage it took to gib with a grenade, and how much damage nades do.

Plain and simple, discuss


(gg2ez) #2

Reduce cooldown to 15 seconds, can only carry 1 Nade at a time.

This way he’d technically have the same amount of grenades as he previously had but is still without the ability to dual spam Nades like SD intended with the nerf.

Raise gib level, Raise Nade damage.


(LifeupOmega) #3

He already has a guaranteed nade every single spawn wave, don’t know why you’d want an even lower cooldown.


(gg2ez) #4

Because Fragger.