It does actually, when you get downed the remaining damage just bleeds into your health. So it would have to be 20 health to gib, which I think is fine actually.
And as far as the Fe Lix one shotting Aura and Sparks…I’m fairly biased, they’re both fairly tanky anyhow and I think it’d be an easy fix if they just buff their health to 90 in exchange to a few tweaks.
But that’s just me, and that’s a whole other topic.[/quote]
Well, if you just buff aura and sparks’s HP so they don’t get 1-shot then I don’t see the point of bumping up the FEL-IX’s damage to 80 unless you think Thunder needs one of his few advantages taken away from him 
I’d rather make the FEL-IX just be the big damn gun that has low ammo and is high risk high reward and the Moa be more like the Scout and allowing somebody to be more mobile and a bit more active with shots. Of course, that’s still not huge incentive to use the FEL-IX over the Moa. That’s why I mentioned bringing back headshot instagibs for it only. Those were only really a problem due to the amount of shots a shooter could put out and if the FEL-IX had a low ammo count + long reload time + a long itme between shots it’s less of an issue because you won’t be tossing out tons of shots.
That’s just one idea…but it would make the gun a lot different, make it potentially relevant but also make it much riskier and avoid how powerful instagibs are at a high level.