Regarding Nader, 2 things I think should be considered if it hasn't already


(watsyurdeal) #1
  1. Changing her Martyrdom to unleash all the remaining nades in her arsenal, instead of dropping a Fragger Nade. Reason for this is simple, one, if you are out of nades, no Martyrdom, and second, it makes the ability a bit more interesting since you can drop 5 Nader nades at the same time in a crowded room and watch the kills go up, I’d even argue you should be able to trigger this while alive and becoming a running bomb.

  2. Change her Nade Launcher to offer a clip every 20 seconds, in this video you can see the Nade Launcher reloads like any other weapon. I think that changing the Launcher to basically give you a clip every 20 seconds instead of each nade at a time would reduce her spamminess a bit, but also allow room to buff her nades as well as a trade off. Like a slight damage buff, or AoE change, etc.


(triteCherry) #2
  1. Personally I would just remove Martyrdom from any button I could even mistakenly use due to reflex so that it doesn’t lower my kill potential. I would never use it from that point on because it’s far more punishing then interesting.

  2. If you mean that as soon as the clip loads that the cooldown will give you your next set 20 seconds later then this does not effect me at all as I don’t spam nades all at once like beginner Nader players, it might actually teach players to use their nades in a more logical manner. If you mean that once I finish my last grenade that it starts the cooldown for another set then no, get out.


(Dawnlazy) #3
  1. Remove useless martyrdom and give me machine pistols.

  2. No.


(BananaSlug) #4

[quote=“Dawnrazor;132093”]1. Remove useless martyrdom and give me machine pistols.

  1. No.[/quote]

pls no she is already very strong


(darlingClaymore) #5

theres no issue with her. Just shoot her in head from range.


(Naonna) #6

While I do like the idea of her dropping the remaining nades, what is stopping her from running and suiciding on a generator repeatedly? the generator would fall after 2 or 3 spawn waves, i’d guess.