So, lately I’ve been running into people playing Fletcher, who will jump around a lot and instead of landing their sticky bombs on you will often just throw as many as they can for the sake of spamming you. And the cooldown on these is actually fairly quick, only about 8 seconds per bomb.
Maybe it’s just me but I feel like we could give Fletcher a little skill indexing, maybe make the throw animation faster and allow the bomb to travel at a more, well, I guess easier arc. Something like how the Nade Launcher works.
And in exchange, lower the number of bombs he can have at a time to 2, or keep it at 3 but increase the cooldown.
This is just based on my experiences mind you, but I feel like people are relying too heavily on spamming them and not trying to set traps or land direct sticks. And who knows, it could actually make him better in comp because it increases his skill ceiling, allowing players to get crazy kills with the right placement.