I was just looking through the list of mercenaries that were in the closed beta since I never got a chance to participate. I noticed Red Eye has smoke grenades and a infrared eye patch. Did his smoke grenades disable hit markers and sounds? I never played in servers in Enemy Territory: Wolfenstein that had hit sounds because whenever a covert ops would drop a smoke. I would just shoot until I heard the sound, then focus my fire and kill the guy.
I personally have never liked hit markers and sounds ever since they started appearing in multiplayer games in Quake 3. Earliest game I can think of that had them was probably Virtua Cop.


