So, something has been bugging me for quite some time in regards to Recon mercs, I feel like they lack a distinct role from the others.
Support Mercs, their main jobs are dealing with the EV, Ammo resupply, and just using their strikes to deal massive damage to an open area.
Objective Specialists, or Engineers, they are all about planting and defusing bombs, and all of their abilities revolve around objectives and buying time. Whether it’s Proxy’s mines, Bush’s turrets, or Fletcher’s Stickies, it’s about setting traps or forcing the enemy to be distracted with something else besides the bomb.
Medics, are of course all about healing and reviving people, no more needed there.
Assault Mercs, are all about damage, damage, and more damage. Nader with her strong area denial and bombardment, as well as just nailing directs and cleaning house in closed areas. Fragger with his nades and medium to long range weaponry, as well as having a little more health to survive better in open maps. And of course Rhino, who is all about taking damage, a literal wall.
But Recon mercs are quite a bit different…what exactly can they do?
I feel like the main brunt of the problem with mercs like Vasilli and Phantom, is that they don’t serve a particular role that is better or a decent alternative to other mercs. The only one I can say is an exception is Red Eye, it’s clear he is all about intel.
Giving the his team mates visual cover and spotting enemy forces, that all makes sense. But after the gibbing changes are made, what does Vasilli do for his team? And of course Phantom, he doesn’t kill better than Fragger, doesn’t tank much better than Rhino. And is honestly pretty weak for getting behind enemies.
I feel like Splash is going to have to work fairly hard to figure out how to buff these mercs, and give them something substantial that makes them worth using over the others.