Hi! I created a very large map and I used lots of detail brushes.But the light compile time became very very long (I mean after 4 days it has still a lot to go) so I transformed the whole map into structural (because I have a limited time to study brush by brush) but while in bsp process I got this error:
************ ERROR ************
realloc() failed (IncDrawVerts)
what should I do?Please help I have a very limited time.