1 - I was disappointed by several things:
We see nothing, Because:
- It’s very messy in the general sense
- Blur
- Blue filter
- vignette filter
- Icons friend too large and poorly customizable
- Name of the friends in bold and so big !
- Aiming ring that hides a huge part of the central view, the critical point … Incomprehensible! Critical failure on their part, here I forgive them.
-Poor management of shadows and light. Some cards have been less time than others. Contenair-city is a success story because of its management of lights and shadows versus Black Aquarium and its corridors.
2 - it’s messy.
If we assume that one does not see much, and fighting hand to hand never lasts more than a second for those who have seen the other first. So yes it feel to be moving in all directions. So rough and I would say more, it’s messy.
3 - Customization, as black dots:
- Configuration menu that just a name for him. need Cfg to change something, hey 10 years ago the option existed for games most of them public.
- Inability to remove this central white circle.
- Cvars blocked, no communication on the subject.
- Linux server? cvars? info on anti *** censored *** more or less on hold?
- Seta ui_showgun “0” Option not finalized, you pass in “0”,
Its mean, stick that in the files of games, none contains any croisshair model, it is simple brink, the croisshair we do not want it.
Seriously they said they would like this? What idea they have of us … If I expected here.
4 - Maps
- Map design sucks so much ! denfense have a hudge advantage.
- Far too many bottlenecks.
- In the Arc, your choice between blue and gray, its a little blue for boys and pink for girls.
- Bypass the enemy requires a relatively long time and is rarely put into practice.
- Edit: Lack of secondary passage open access does not require any action to open access.
5 - Gameplay
Fairly smooth gameplay in general, it is original.
The “Aim” no-scope is fun and interest, it requires some experience but also it have a learning curve much longer than a cod. This means that by playing regularly your accuracy in aiming to increase. There are thresholds and that of a black ops is well below.
- The smart is just automating the figures, but with a camera on his shoulder, no way to get it manual
- Failure in the design of the automated actions such as buffed or revived. In fact the character is caught up in the box hit invisible and imposed by the program, result: significant lack of precision at this level.
6 - choice of weapons - body type
Crash and burn of the process which have the effect that:
- During a game, unable to choose a heavy weapon if you play slightly.
- During a game, you can only play two classes equipped with their best capabilities.
- Same with the body-type.
Eventually you come to play choose a type of body size and confined to thee perfect with you. This leaves out a whole section of their creation, let’s face it is more than unfortunate.
A simple idea, it removes BodyType. Everyone runs the same speed, if he has a pistol in hand or a msg but with a variation for those with sulfates that they switch places a handicap of base speed by 8% ex. Running speed will decrease even more the gun will grosse.ex in order: Pistolet/smg— rifle Assult rifle — --- snip — gpmp sulfates. Apply the principle that made in QW but with a variant balanced accordingly.
7 - Social
- No chat after the game ended to congratulate or insult or just a lil say goodbye, we are not robots devoid of emotion ****.
- Chat which disappears completely. seta g_chatLineTimeout “25” (tps of belonging)
-Scoreboard to ****, see the statistics do not serve as am very proud of. A display shows whether hit / shots is improving in its accuracy. It’s interesting if you want to progress.
8 - Optimization
"I always played in the low fps, so the annisotropie anti-aliasing and frankly I do not care. What I fool at least that’s the number of fps I get, I’ll just say that Black ops though it was poorly opti PC, showed more polished graphics and a more stable framerate, though explosions brink bcp does not count …
9 - Promises
- The smart will be offered in two versions, automatic and manual.
- The game will be fully customizable.
A lie quite funny.
Memory to the fall of 2009 they had claimed that the PC version was not a console port . At that point I thought there was something that was wrong, I did not know what but now I understand. If they had focused their efforts on one platform, the game would probably become what we thought it would be. A skilled and nervous fps perfectly optimized, on maps of high quality (one of the trademark).
After 200 hours I had more than enough, I waited so long that I could well highlighted some history, to be sure no regrets. He deserved it.
Is it useful to say a lil word on his future? Its not very useful I think.
maybe players would not make old bones on brink.
A thought for all that work invested to build something around the brink.
waiting for the patch without big hopes …
I dont care ! I just want to say my feelings