i made a map with destroyable barricade and 2 bridges and ive got real scripting trouble. im not good in it so i dont understand why do i have an error: “unknown event bridge1”
here is my script, thanks for all answers
Game_manager
{
spawn
{
}
trigger objective_counter //Counts allied objectives completed
{
accum 1 inc 1
trigger game_manager checkgame
}
trigger checkgame
{
accum 1 abort_if_not_equal 2
wm_setwinner 0
wait 1500
wm_endround
}
}
//barricade
barricade_script
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Axis are in the city!"
setstate barricade invisible
trigger game_manager objective_counter
}
//bridge1
bridge1_script
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Bridge no. 1 destroyed!
setstate bridge1 invisible
trigger game_manager objective_counter
}
//bridge2
bridge2_script
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Bridge no. 2 destroyed!
setstate bridge2 invisible
trigger game_manager objective_counter
}
}
}