[QUOTE=tokamak;221084]I don’t think I can formulate myself in any other way now I’ve tried them all.
Maybe a more simple approach.
Killing = Important, but not goal of game.
Goal of game = Complete objective
Nothing else matters, as long as that objective isn’t fulfilled you’ve lost and it doesn’t matter what you’ve done.
So basing skill on amount of kills = inaccurate and incomplete. A better system is needed than that.
I’m sorry if I sound condescending but it really doesn’t seem to get through.[/QUOTE]
Goal of the game= Objectives; YES
Killing=Important; YES
Other=Important; YES
Skill DOES NOT=Quantity; YES
BUT
Killing leads to objectives, and other things lead to more efficient killing. If you don’t focus all your actions as a means of killing 80% of the time, you won’t succeed. The other 20% is the lucky chance that you slip past some guys and sneak plant or are able to keep reviving someone enough that you are able to plant/disarm. The chances of that being as effective as killing first are not equal. And if you get a lot of kills and your playing for the objective, chances are your helping your team.

