reaccuring land mines


(Clutch152) #1

I have placed 5 landmines as a test and have it setup so that the mines spawn randomly. I know that if the mine is destroyed it cannot be setstated again so is there any sort of way to make landmines resurectable?


(Lanz) #2

Have you tried alertentity <targetname>?

It should work but I have no idea if it works on landmines or not, just a suggestion to try.


(MrLego) #3

Take a look at the scripting in Baserace, it may point you in the right direction.


(Clutch152) #4

I have looked at the scripting in baserace and have looked at the mines in baserace and I cant seem to get it because I have mine setup exactly the same way. Yes I have tried alertentity but it gave me an error saying that that entity type does not have a “use” funtion which i figured it would give me an error lol.

[EDIT]: Im pretty sure that in etpro you can just spawn new mines via the script but I wanna keep it availabe for etmain so it can be used by any and all mods :smiley: