I have placed 5 landmines as a test and have it setup so that the mines spawn randomly. I know that if the mine is destroyed it cannot be setstated again so is there any sort of way to make landmines resurectable?
reaccuring land mines
Lanz
(Lanz)
#2
Have you tried alertentity <targetname>?
It should work but I have no idea if it works on landmines or not, just a suggestion to try.
MrLego
(MrLego)
#3
Take a look at the scripting in Baserace, it may point you in the right direction.
Clutch152
(Clutch152)
#4
I have looked at the scripting in baserace and have looked at the mines in baserace and I cant seem to get it because I have mine setup exactly the same way. Yes I have tried alertentity but it gave me an error saying that that entity type does not have a “use” funtion which i figured it would give me an error lol.
[EDIT]: Im pretty sure that in etpro you can just spawn new mines via the script but I wanna keep it availabe for etmain so it can be used by any and all mods 