hey
ive created a simple map to test the destroyable wall hesres my script :
game_manager
{
spawn
{
}
}
wall_script
{
spawn
{
wait 200
constructible_class 3
}
death
{
wm_announce "Allies breached the wall!"
setstate wall invisible
}
}
ive got a beach_beta.bsp and beach_beta.script in maps folder but et writes RE:LoadWorldMap beach_beta.bsp not found in etmain/maps
whats the problem ?
