RE_LoadWorldMap: maps/test_tut.bsp not found


(Moedervlekje) #1

I’ve made my map, compiled in gtk radiant - Q3map2: (single) BSP - meta - When I check etmain/maps I can see I have the test_tut.bsp file, but when I try to load the map(via Q3map2Build) it says this: RE_LoadWorldMap: maps/test_tut.bsp not found.

Anyone who can help me?


(-SSF-Sage) #2

/sv_pure 0, /g_gametype 2 (if needed) and then /map mapname or /devmap mapname. I think it’s the pure that fails unless you have packed the map into pk3.


(kamikazee) #3

[QUOTE={SSF}Sage;174658]I think it’s the pure that fails unless you have packed the map into pk3.[/QUOTE]Yes, when sv_pure is set to 1 (default setting) the game will fail to load your map.

However, also check that you are really entering /devmap mapname and not /devmap mapname.bsp


(Moedervlekje) #4

It works now if I try and open it through enemy territory :slight_smile:
I compiled it on Q3map2build and starting it from there didn’t work, however it does from enemy territory

some more experimenting to go :smiley:

thx :wink: