Raptor Doom 3 Script Editor (Public Beta) - download link


(vitalmaya) #1

Raptor Public Beta is now available for download! Click hereto download.

For more information about Raptor, please see this thread:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=9577

Raptor is a multi-tabbed script editor for the Doom 3 engine. It provides a flexible IDE for creating Doom 3 scripts. The main goal of Raptor is to speed up the coding process.

  1. Syntax highlighting for all Doom 3 variables, entities and data types.
  2. Code complete help
  3. Baloon help with function description and parameter list
  4. Build a visual representation of all parent-child entity relationships
  5. Easily extensible architecture to support Doom 3 mods and new Doom 3 engine games.

Beta Note
Raptor is still in beta. Though all the features mentioned above are working, please note that Raptor is not yet 100% bug-free. If you find a bug, please email me about it with as much detail as possible.

Hosting
Also, I am looking for a host for Raptor. If any of the Doom 3 fan portals can host Raptor, please email me at vitalmaya@hotmail.com


(vitalmaya) #2

For those of you having trouble downloading Raptor, there’s now a mirror up at : http://raptor.doom3reference.com

Thanks to iceheart for quickly providing a backup to my amazingly effective geocities account! That didn’t hold for more than 30 minutes.


(vitalmaya) #3

A new build of Raptor is now online. You can download it from http://raptor.doom3reference.com/downloads.html . Here’s what is new in this build:

Fixes

  • Help does not show for functions not directly linked to an entity (e.g calling playAnim) in a weapons script - Fixed. Additionally, Raptor will also replace the function name with the correct case, if you type it in all lowcase (e.g. typing addtoclip, will be replaced by addToClip)

Additions

  • Typing an open brace “{” will now automatically insert a matching closing brace “}”
  • Code templates added. Called by Ctrl-J (Currently, you can see this in the included templates.rtd. In the next build, a tool window will be added to interface with this file)

From now on, everytime there is a new build of Raptor, I will update this thread to inform everyone. This is just so I don’t flood the forums with multiple threads for each build.

As mentioned in the fixes above, the “help not showing error” has been fixed. However, I have not yet been able to replicate the “FileOpen” error that some users have complained about. If any of you are having this error, please email me a copy of the script you are working on.


(lyjg0107) #4

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