To expand on part of @MidnightButterSweats’s OP second point as a separate discussion, one thing that I’d say is wrong with ranked play is that you seem to get really shafted for losing a game, even if your individual performance was great. While I agree entirely that DB is objective oriented and that winning is important, considering you are tossing a coin between fighting 5 enemies and fighting 8 enemies (or even 9 if you have no friends), assuming one of your team doesn’t leave, you can have your progress ruined entirely by a string of poorly matched games.
This is triply frustrating as you aren’t being rewarded for good play, you are backpeddling further into the rabble, so only have the same or worse quality of games to look forward to, and you’ve just wasted possibly 30 mins of your own time. My usual partner has played over a hundred ranked games so far and is stuck in silver ranking/deranking, and he’s a great objective-minded competitive player. That’s completely stupid, and it mirrors my own experiences as well.
To resolve this, I would say that the impact of winning on your progress should increase relative to your rank, starting with a low modifier and gradually increasing as you get higher up the ranks. Since the pool of players at higher ranks will be better (hopefully) you should be pushing to win, but as long as you’re stuck bubbling around with the potatoes going up and down silver, you’re never going to shake this unlesss you’re a solo/duocarry hero, and they bubble out by themselves. Considering I’m stuck pissing around in silver I can’t say with any authority that the higher ranks are actually any better than the lower ones, but I’ve got to believe in something, right?
There’s a real lack of transparency in how the ranking actually works, the UI could do with some real clues about WHY things are happening to your ranking, rather than just a bar that moves around in surges whenever it fancies. Only reason I can think you wouldn’t communicate this to the player is if there’s a really easy way to pad it, which is scary in itself.
This is cropping up in other discussions of ranked as well but I want to focus on this in particular, and get an idea of how widespread this is, or if it’s a limited set of experiences, including my own, that are so bleak.
in b4 potate get gud

I won most of my matches, lost two because of some fucking leavers and got a rank that ruined my start. I’ve ranked up by 3 ranks so far, and if I only got a better starting rank I might’ve been gold by now. This starting rank thing needs a fix imo.