Ranked is unplayable


(ThunderZsolt) #21

[quote=“K1X455;c-223129”][quote=“GatoCommodore;c-223127”]…

i suggest SD make the ranked point reduction like -20 if they quit intentionally
.[/quote]

How will they know if there was a technical error? I mean, come on… Incomplete Alpha state?[/quote]

Doesn’t EAC have access to all mouse/keyboard input and your screen while DB is running? I know it is for different purposes, but it can automatically detect if someone disconnects intentionally unless someone plugs out the ethernet cable or does something similar.


(K1X455) #22

We had a closely matched game that was lost because of some error in DB that failed the team member to reconnect in due time. He didn’t know what caused it, or what error it was, but everyone was very upset because we thought he abandoned the approximately 3 minutes in. A team mate was able to chat with him afterwards and he said he got “disconnected”, tried desperately to return but was unable to, and got very upset because it gave him a ban.


(OwynTyler) #23

what if all those leavers just got disconected? :s mind blown


(bgyoshi) #24

High queue times were one of the few huge factors that made people quit Ranked in season 1. So maybe you wouldn’t mind it, but I’m willing to bet the majority of Ranked players would prefer 4v5 over a high queue time.


(ThunderZsolt) #25

High queue times were one of the few huge factors that made people quit Ranked in season 1. So maybe you wouldn’t mind it, but I’m willing to bet the majority of Ranked players would prefer 4v5 over a high queue time.[/quote]

Interesting. Other people’s opinions/preferences are different, and i accept that. Could you make a poll in a different thread about this?
(I don’t have enough rep to create polls)


(SnakekillerX) #26

[quote=“ThunderZsolt;c-223131”][quote=“K1X455;c-223129”][quote=“GatoCommodore;c-223127”]…

i suggest SD make the ranked point reduction like -20 if they quit intentionally
.[/quote]

How will they know if there was a technical error? I mean, come on… Incomplete Alpha state?[/quote]

Doesn’t EAC have access to all mouse/keyboard input and your screen while DB is running? I know it is for different purposes, but it can automatically detect if someone disconnects intentionally unless someone plugs out the ethernet cable or does something similar.[/quote]

They wouldn’t need EAC to find out if a player pressed the “Exit” button. They could simply script it so the “Exit” button would flag them as quitting.

The other problem like you stated, would be that people would just use the work around of disabling their internet to have the game drop them out that way.

There is no real way to know if a player drops out due to technical error or not when their internet drops, so they would have to be penalized either way. Which means, anyone leaving the match for any reason, would have to be penalized.


(ThunderZsolt) #27

[quote=“SnakekillerX;c-223174”]
They wouldn’t need EAC to find out if a player pressed the “Exit” button. They could simply script it so the “Exit” button would flag them as quitting.

The other problem like you stated, would be that people would just use the work around of disabling their internet to have the game drop them out that way.

There is no real way to know if a player drops out due to technical error or not when their internet drops, so they would have to be penalized either way. Which means, anyone leaving the match for any reason, would have to be penalized.[/quote]

You can just alt+TAB and right click, close window (since they patched out alt+F4) so it is not as easy to detect if the disconnect was intentional or not.
However, with additional data, like keyboard and mouse input, and more importantly the crash logs provide enough information to be able to decide.

If someone turns off their router or does something similar, and doesn’t turn it on until the match ends, let them be. All other disconnects are detectable if they are intentional.

Not saying it is worth the hassle though - I’d say if DB runs but there is a connection error, don’t penalize (this includes when the user turns off the router manually). If DB closes, scan the crashlog after next launch, and if there was no error (meaning the user closed the application manually), apply the penalty.

I think this is kinda off topic though - the main point was that should the leavers get penalized more or not, but we really got into details


(Jagoness) #28

Well there actually is a penalty if you don’t rejoin the game in time of being banned from entering a ranked queue for a time (it is only a few hours first offense or so). However, I still feel that the mode isn’t so much the issue as much as a prime example of the underlying problems with the game itself. Granted the team matching could be improved upon, but its the smaller part of the larger issue which lies in the gun and merc balancing.

Also there is only so much that can be done about leavers especially when the ranked playerbase size isn’t large enough to support a far harsher penalty at the present time.[/quote]

I’ve seen people leave and then straight away rejoin, then leave again, no penalty… so I don’t quite understand this.
It took me 5 attempts on average to get into each match.
I think people look at the team, and then leave if they don’t like it, or think it’s not good enough. :frowning: