A non-intuitive reward system, I think, may help our ranked scene.
Tokens:
Tokens are earned from a minimum of 5 ranked matches played each week:
(Rank: Tokens earned)
Bronze: 1
Silver: 2
Gold: 3
Cobalt: 4
Elite: 6
Buyable Rewards:
(Reward (Requirement): Cost)
Gold Quality Season Loadout Card: 4 Tokens
Bronze Player = 4 weeks
Silver Player = 2 weeks
Cobalt Quality Season Loadout Card (Gold rank min): 8 Tokens
Gold Player = 3 weeks
Cobalt Player = 2 weeks
Obsidian Quality Season Loadout Card (Cobalt 1 rank min): 12 Tokens
Cobalt 1 Player = 3 weeks
Elite Player = 2 weeks
Unspent tokens at the end of a season are replaced with credits. (Tokens x Credit Worth = Credit Payout)