Ranked and Ping


(OwynTyler) #1

http://pasteboard.co/images/31qtnD3Jt.jpg/download

“damm those last-placers guys, they just have to git gud!”, right?

except I can’t hit shiz with 150 ping, only way to get points is to do objectives - repair, destory, give ammo etc now,

and it teleportz you back like crazy when you try to run near something or someone

In server browser there are tons of servers with 9 (nine) ping for me I can play on, but in ranked it’s usually ~55 (if all goes well) or 150-200+ (if random tells me “not today scrub!”)

It’s a rather frequent situation to see, and ofc to experience yourself.

What kind of competitive match could there be when people have 150-200+ ping?!

it such generous (big) ping limit is set due to concern of queue health then it is doing quite the opposite effect - people would rather stop playing ranked with unplayable ping than have slightly faster queue times due to no ping limits

quality > quantity

I’d suggest a limit of 50 ping, before party is matched and you can click “accept”, people’s ping should be taken into considiretion along with their rank


(averagerussian) #2

I’ve never even had less than 50 ping in this game, 50 ping limit must be the dumbest thing i’ve read here in a while. Playerbase is small as it is and it forces people to play in different regions in order to get a game.

Personally anything below 200 is playable. I don’t even hear top players complain about ping as much as you did in this thread, so you just need to get good and stop whining.
Tournaments are international therefore teams will often play with 150+ ping in different regions. How does it affect the competitive aspect?

There is one thing that bothers me though, we (group of europeans) often queue in NA when EU prime time is over and we get put in a Us West server instead of East, despite most players in the server being from Europe.
Your screenshot is laughable compared to pings i’ve seen in ranked too.


(bushyg) #3

50 ping, so 6/10 of the players in your room shouldn’t be able to play ranked?


(ImSploosh) #4

[quote=“averagerussian;c-225275”]I’ve never even had less than 50 ping in this game, 50 ping limit must be the dumbest thing i’ve read here in a while. Playerbase is small as it is and it forces people to play in different regions in order to get a game.

Personally anything below 200 is playable. I don’t even hear top players complain about ping as much as you did in this thread, so you just need to get good and stop whining.
Tournaments are international therefore teams will often play with 150+ ping in different regions. How does it affect the competitive aspect?

There is one thing that bothers me though, we (group of europeans) often queue in NA when EU prime time is over and we get put in a Us West server instead of East, despite most players in the server being from Europe.
Your screenshot is laughable compared to pings i’ve seen in ranked too.[/quote]

Anything over 100 is terrible in this game and anything over 130 is unplayable in my experience. Now, it wasn’t like this before, like back when Nexon was still involved, or maybe a bit before then. When I started playing in late 2015, up until late 2016, you could play with just about any ping as long as it was stable. You wouldn’t notice much of a difference in gameplay. However, more recently, once you get over like 80 ping, you’ll notice a huge difference in gameplay- getting killed behind objects, bullets not registering, rubberbanding, just “off” feel in general. Not sure what happened, if the servers changed or what, but something changed and took playability with a high ping with it!

As for ranked itself, U.S. West servers are the most common, regardless of where the players are located. I’m not sure how it works, but it seems like it’s random. I’ve been in matches where everyone but one or two people are located in U.S. East and everyone’s playing with a ping of 80+ in U.S. West. This wouldn’t be a problem if it wasn’t for what I previously mentioned. I remember being able to actually play in a EU server with a 130-180 ping and feel little difference.

Also, Owyn, you playing in the right region? Ever since the latest update, ranked defaults to EU every time you start up the game so you need to switch it to whatever region you’re in. I know I got stuck in a EU match with a 150 ping and it was hell. Getting killed before I could even see people.


(OwynTyler) #5

Also, Owyn, you playing in the right region?

Yea, it’s set to Europe, and I have ping 10 at some EU servers, not like that solves everything


(ImSploosh) #6

[quote=“Owyn;c-225283”]> Also, Owyn, you playing in the right region?

Yea, it’s set to Europe, and I have ping 10 at some EU servers, not like that solves everything[/quote]

Maybe it put you in a Russian server? :stuck_out_tongue: Just kidding, beats me. Don’t know where all of the EU servers are located.


(Mc1412013) #7

East coast i hit 24-50 west coast is always 100+ and eu usualt about same as west


(DrRageQuit) #8

150ms ping is playable, but its really on the outer limit of what a decent player would want to put up with. I’m in the UK, and having to play ranked on NA servers is a lottery. US East is playable at about 110ms. West coast is an experience, about 145-155ms.

Theres people out there that start whining about lag at 100ms, and i’ve been votekicked from games for less than 110ms. People should probably have a think about what 110ms actually is before opening their mouths.


(ImSploosh) #9

[quote=“DrRageQuit;c-225311”]150ms ping is playable, but its really on the outer limit of what a decent player would want to put up with. I’m in the UK, and having to play ranked on NA servers is a lottery. US East is playable at about 110ms. West coast is an experience, about 145-155ms.

Theres people out there that start whining about lag at 100ms, and i’ve been votekicked from games for less than 110ms. People should probably have a think about what 110ms actually is before opening their mouths. [/quote]

It used to be quite playable, but not so much anymore. Around 100 is playable, but very annoying to play with right now. It used to be different, just not sure what happened. Once anyone gets over like 130, it’s really noticeable playing against them. They tend to fly all over the place, especially if they’re playing a fast merc. If you’re sniping or using the Driess or Grandeur, playing against those people is a pain in the ass. Now on their end, it is a lot worse so at least it’s somewhat fair.

Now you can get used to playing with those kind of pings and some people do. But if you’re used to playing with 10-50, the jump is a huge change and things just feel really off.


(Dawnlazy) #10

[quote=“ImSploosh;c-225312”][quote=“DrRageQuit;c-225311”]150ms ping is playable, but its really on the outer limit of what a decent player would want to put up with. I’m in the UK, and having to play ranked on NA servers is a lottery. US East is playable at about 110ms. West coast is an experience, about 145-155ms.

Theres people out there that start whining about lag at 100ms, and i’ve been votekicked from games for less than 110ms. People should probably have a think about what 110ms actually is before opening their mouths. [/quote]

It used to be quite playable, but not so much anymore. Around 100 is playable, but very annoying to play with right now. It used to be different, just not sure what happened. Once anyone gets over like 130, it’s really noticeable playing against them. They tend to fly all over the place, especially if they’re playing a fast merc. If you’re sniping or using the Driess or Grandeur, playing against those people is a pain in the ass. Now on their end, it is a lot worse so at least it’s somewhat fair.

Now you can get used to playing with those kind of pings and some people do. But if you’re used to playing with 10-50, the jump is a huge change and things just feel really off.[/quote]

This just sounds like packet loss issues to me. I find the game quite playable up until 160. 180 and above starts declining really fast though and past 200 I’m just dead before I even know I’m being shot at.


(AlphaUT) #11

100-129 is the range where i barely feel the delay

130-149 is where I can feel the delay, like HS someone and then he dies about 1 second later

150=> is the range where I can see people start teleporting or flying around.

@averagerussian mind if you can tell me who are those people? Wondering if they truly feel no delay with high ping. If I don’t know them before, I don’t mind to send my friend request.

BTW, one awkward thing is that I had some experiences which is seeing some certain people (like only that guy in the whole enemy team did it) teleporting repeatedly in between spot A and spot B with low ping ( like 63 or sometimes) and myself also had low ping with high FPS (GTX 1060). My friend saw that too since he was right next to me and I asked him if he saw it or not. It rarely happens. Have anyone experienced this kind of situation before?


(HammerOfDawn21) #12

I think it comes down to what you are used to. For me 150 is extremely good ping, yes there is a disadvantage when playing against people with 20 ping but it’s manageable. 300 ping is where everything falls apart. For me anything less than 220 seems like a fair game, even 250 is manageable as long as you avoid CQC and meleeing.
Maybe I’m used to it since I used to play tribes ascend with 250 ping and that game had one hitscan weapon, rest were all projectiles.


(ThunderZsolt) #13

Playable or not, forcing players in ranked on 100ms+ servers is bad, especially when there are players who have 20ms ping in the same game.

@HammerOfDawn21 do you play on a wifi or something?
I live in Hungary (Central Europe) and my Ping on US East servers is 120ms. 220 would be either US West or Southeast Asia - both are literally the other side of the world.

If I set the region to Europe, how is possible to get 180ms ping? It happened multiple times!

A little calculation:
There are TF2 servers located in Budapest (our capital city), wand I have 8ms ping when playing on those. That is my network’s fault and the delay caused by processing the data.

This leaves 170ms for the signal to reach SD’s servers and back to my computer.

Budapest is connected to other countries via optical cables, which means the signal can travel at 310^8 m/s, but there is no direct connection between Budapest and the SD servers, so the data is processed by various routers multiple times. Let’s say it has a speed of 1,510^8 m/s including these delays.

An example proving this: As I’ve said, I have 120ms ping to US east servers. Those are located at ~8 000 km distance (= 810^6 meters). Travelling there takes the signal
(8
10^6 m)/(1,510^8 m/s) = 5,310^(-2) seconds = 53 miliseconds.

So my PC sends the data to the server (53ms), and the server sends it back to Budapest (another 53ms) and then it takes 8ms from Budapest to my PC, wich is
53+53+8=114ms total
This was only an estimation, but pretty accurate I’d say.

Considering these, may I ask, where is the server with 180ms ping located?
Short answer: over 12 000 kilometers away.
Examples of distances between Budapest and various cities around the world:
Moscow: 1569km (nothing compared to Washingon)
Washington: 8019km
Beijing: 7334km
Tokyo: 9039km
Kuala Lumpur: 9191
Still haven’t reach a distance where 180ms would be reasonable, have to go a little further:
Rio de Janerio: 9981km
Los Angeles: 9990km
Honolulu: 12349km - gotcha! This is where the ranked servers are located.

If you have 200ms+ ping in your region, either your neighbor hacked your wifi and using your bandwidth to upload gay porn, or you are a time traveler and somehow managed to use the network from the 20th century.
Or something is wrong with the servers, but that would be the most boring answer I could ever imagine.

DISCLAIMER: this post is meant to be a half-serious and half-joke post, I know that the problem is much more complicated - just wanted to show people that 200ms is a lot, and I mean really lot considering it is 2017. Also I’ve had fun while writing this (I didn’t know that even the west coast of America is only less than 10k kilometers away) I hope I could provide an interesting post to read.


(K1X455) #14

What have I been saying? Ah Phuket…


(Salt_N_Pepper) #15

welp, i ALWAYS get 300 ping on ranked


(OwynTyler) #16

I start to belive that might be true, especially considering that I see red\yellow connection icon at right of my screen on such high-ping servers (dunno what it means)

[quote=“ThunderZsolt;c-225328”]
Playable or not, forcing players in ranked on 100ms+ servers is bad, especially when there are players who have 20ms ping in the same game.[/quote]

such competitiveness, very ranked, much fair https://tgram.ru/wiki/stickers/imagepng/Doges/Doges_2.png


(doxjq) #17

150ms impossible to hit shots? Seriously dude, you have no idea what you’re talking about if you honestly think this is the case.

Ask any top level player, or any decent level player for that matter who have experience playing pugs in other regions on high ping. 150ms is nothing, even 200ms is playable, and yes while it is a disadvantage it isn’t completely game breaking, and you’re still going to get virtually the same amount of kills you would have got on 30ms ping as long as you’re aiming properly.


(Szakalot) #18

depends what your playing: nader, fletcher, arty are unplayable at higher pings

snipers on the other hand are great; peak and headshot before you even register on opponents screen

medics with 200ping would be pretty useless as far as fast revives as well


(doxjq) #19

[quote=“Szakalot;c-225346”]depends what your playing: nader, fletcher, arty are unplayable at higher pings

snipers on the other hand are great; peak and headshot before you even register on opponents screen

medics with 200ping would be pretty useless as far as fast revives as well[/quote]

Completely disagree about Nader and Arty. Nader, Arty and Fragger are my 3 main characters in ranked or 5v5, and I find all 3 playable up to 240ms. Even after 240ms, it’s only the abilities I find that suffer. Gun skills and general combat, I still get just as many kills as I do on 35ms as long as I out aim the other player.

I do agree that medics have a hard time on higher ping though, Sawbonez in particular, once you start getting above 150ms.

But I’m not going to sit here and argue over which characters are viable on certain pings and which aren’t. I am going to stand my ground on saying that 150ms is playable for all characters though, and capping ranked to 50ms is a joke.


(OwynTyler) #20

Well, even if not WHOLE ranked, but just players who’d have option “high ping servers no thx” enabled, I’d tick the hell out of that option and play with only it.