Random Leak


(stealth6) #1

So I wanted to give map making another shot :smiley: thought I’d try and figure out what went wrong with orb_battle.

So I opened up the source, deleted everything except the core pieces that I wanted. Updated the script rebuilt the scoreboard.

All and well wanted to test the map out.
So I go to build the map BSP -meta *the first compile option.

It says my map has a leak! :frowning: entity 1 brush 0 map leaked.
And it draws a red line going from a spline straight through a structural brush out into the open…

So I tried just deleting the whole box surrounding the map and making a new one. But same error occurs again.

I remember having this the last time I tried to fix orb_battle too… Now I remember why I stopped :smiley:

so anybody know what caused this seemingly ‘random’ leak.
I compared the .map file to a working .map file in notepad and I can’t seem to see a mistake or a difference so… :confused:

EDIT: Well that was weird. After posting this just tried to compile it agian and… it worked!
So tried to play it. Didn’t work :smiley:
Was missing a spline… So went back to radiant and took a look for a missing spline and indeed suddenly there was one missing, figured out which one it was and put it back with the right values.

Now it’s fixed! :smiley: No idea what happened must have been a corrupted entity or something, but fixed now thank god :smiley:

EDIT2: Ok change topic: here’s a little teaser of what I have so far :smiley: needs some tweaks and stuff and it’s only counting that fast to test the concept ofc, will slow it down later.
http://www.xfire.com/video/37b9a7/


(merlin1991) #2

[quote=stealth6;242781]EDIT2: Ok change topic: here’s a little teaser of what I have so far :smiley: needs some tweaks and stuff and it’s only counting that fast to test the concept ofc, will slow it down later.
http://www.xfire.com/video/37b9a7/[/quote]

lol are you stealth or mr chaos? :smiley: