random command?


(murka) #1

can anybody tell me if there is a command in scripting that makes random. i want to make an elevator that goes to a random floor waits and goes to a next random floor.


(kamikazee) #2

Yes, it does exist. Try

(global)accum <buffer_index> random <value>
Sets the value in 'buffer_index' to a random value between 0 and 'value'.

Taken from Chruker’s game corner: Scripting reference


(murka) #3

ok i had put some delays with random before target_script_triggers but ok.
now how to make panzers not explode. i want them to move but in the end not explode like in roeltje2 map. i asked that in his forum but seems like nobody has visited it for 2 weeks


(kamikazee) #4

Never heard of something like that… Take a look in the “common” textureset.


(murka) #5

needed a shader script called “surfaceparm noimpact”
:smiley: its from roeltjes new common shaders


(Roeltje) #6

LoL you could just have asked me :stuck_out_tongue: (hehe it took me a while to get that darn shader working :wink: )