Rail Supply Alpha Shots


(Oxygen - o2) #1

Me and Entar have been working on this for some time, disrupted by some other project i now have some alpha shots for everyone.

Everything is nearly complete, just a few lights and some script to take care off :smiley: and a big problem with my command map!

Objectives are:

Allies:
Destroy Radar Equipment - Primary
Destroy Oil tanker - Primary
Blow tunnel door
Steal Tank
Get tank past the tank barrier
Blow the base wall
Vuild allied panzer gun

Axis are the opsite to the allies

I am aslso thinking of adding an alarm and sentry gun to defend the base that can be destroyed and rebuilt outside the base, it would definatly bring the fighting outside a little

although axis spawn on top of the objective so that might be a problem, ill put a lif in that slows them down or something

Anyway, as prommised Rail Supply Alpha shots

Enjoy













This is still alpha, and alot of testing to still be done


(Ifurita) #2

Those came out really dark for me. Is the map dark or is it just the gamma on the screenshots. Some screenies with FPS readings + descriptive titles would also be really nice to help put your obj summary into context. Nice work


(TFate) #3

It seems so dark that it might affect gameplay…


(thegnat) #4

You should work on your terrain and the surrounding. It looks somehow blocky and sharp edged - short: unnatural.


(nUllSkillZ) #5

Try to use phong-shading for the terrain.
Only 2 lines in the shader.