Ok, I’ve heard the ‘ragdolls makes a medics life miserable argument’ but how come Dice manages to have this without problems in Bad company 2?
You can see them ragdolls here
And about the gibs, sure it doesn’t make sense to revive a dismembered body, but maybe you aren’t supposed to. One rocket to the face to be fixed by a short burst of electrical charge? Not playing the ‘realism’ card here, but this can add a bit of a tactical decision, have an explosion take people down, and make them stay down.
I say put them ragdolls in the game, and also have them bodies dismember when an explosion goes off nearby… I’m so tired of them enemies falling on their backs. :oppressor:
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