I am getting the following error message during the -light stage of my compile.
"null or empty shader name."
The light stage hangs for about a minute before resuming.
I think that it is associated with one of the misc_models but I cannot be sure. All of the models in use are the stock ones that shipped with ET - I am mostly using snow trees and stumps.
The error started once I began populating the map with models. I cannot roll back to a previous version because all of my map backups (snapshots) that were generated by radiant are 0 bytes in length. 
I have been unable to find the creator of this error.
Radiant version 1.4.0
Q3MAP2 version 2.5.11 (what shipped with that version of radiant)
Any suggestions on how to track this down?