Q. EB, the </angle> key which is used in the original seems to have been replaced with an </ang> key. Is that on purpose?
A. To go beyond what Shaderman has shown…Look for <list @ this link for more of an explanation.
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/radiant/eclass_xml.cpp
Q. Also, some of the files in the archive seems to be identical with the ones that Radiant already installed.
A. At this point, Radiant 1.5 does not have a full-game package included. So if you took a clean ET install and then a radiant 1.5 install, you’d see that those “duplicate” files are not there.
They were most likely from installing the files from Erik-ftn’s .def update package.
-I included a certain amount of the files from that package to avoid confusion for the mappers of the future: this way they won’t have to get 2 file packages (the .def update and the .ent update) and sort through what they need.
Q. Finally, some of your files in the archive (ex. readme) are all uppercase. Some just have their extension in uppercase. Just saying because it could be problamatic on systems which have case-sensitive filenames.
A. Good Point, I will re-work the package tonight.