Hey. I’ve tried searching the forums to a solution but im at my wits end. The problem in this post is quite similar to the problem im having, but with shaders instead of texture images.
My problem is this: I compiled Radiant 1.5 from svn under ubuntu 7.10 and everything went relatively smoothly until I test the map. (screenshot below) It seems to me that q3map just isn’t reading in the shaders. The textures in the screenshot with the orange gridlines are caulk, nodraw and the skybox. I know that polygons textured with caulk and nodraw aren’t supposed to be rendered at all, so i can only assume that the shader for them just isn’t being read. The weird thing is that all the shaders appear in radiant…
I managed to compile an older version of radiant (1.4?) in ubuntu quite a while ago and everything worked fine. I’m really at a loss
Thanks,
Matt
junk.txt:
2.5.17
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17
GtkRadiant - v1.5.0 Mar 10 2008 21:09:33
Last one turns the lights off
--- InitPaths ---
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
--- BSP ---
Creating meta surfaces from brush faces
Maximum lightmapped surface vertex count set to 1024
Maximum per-surface index count set to 6144
0 shaderInfo
--- LoadMapFile ---
Loading /home/matt/Maps/streets_a1.map
entering /home/matt/Maps/streets_a1.map
WARNING: Couldn't find image for shader textures/skies/sky_goldrush
148 total world brushes
112 detail brushes
86 patches
188 boxbevels
73 edgebevels
8 entities
418 planes
0 areaportals
Size: -672, -1024, -800 to 736, 512, 704
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
######## model 0 ########
block size = { 1024 1024 1024 }
BSP bounds: { -672.000000 -1024.000000 -800.000000 } { 736.000000 512.000000 704.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
86 patches
8 patch LOD groups
--- FaceBSP ---
212 faces
198 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
36 structural brushes
100 cluster references
--- FloodEntities ---
73 flooded leafs
--- FillOutside ---
90 solid leafs
35 leafs filled
73 inside leafs
--- CullSides ---
405 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
111 faces
125 leafs
--- MakeTreePortals ---
2 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
36 structural brushes
112 cluster references
--- NumberClusters ---
59 visclusters
183 visportals
179 solidfaces
--- WritePortalFile ---
writing /home/matt/Maps/streets_a1.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
112 detail brushes
155 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
378 axial edge lines
137 non-axial edge lines
0 degenerate edges
412 verts added for T-junctions
1958 total verts
313 naturally ordered
68 rotated orders
14 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
395 total meta surfaces
380 stripped surfaces
15 fanned surfaces
0 patch meta surfaces
1973 meta verts
1198 meta triangles
--- TidyEntitySurfaces ---
395 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- MergeMetaTriangles ---
0...1...2...3...4...5...6...7...8...9...10... (0)
222 surfaces merged
4887 vertexes merged
--- FilterDrawsurfsIntoTree ---
988 references
308 (308) emitted drawsurfs
380 stripped face surfaces
15 fanned face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
0 SURFACE_FACE surfaces
86 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
222 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
1473 redundant indexes supressed, saving 5 Kbytes
--- FixBrushSides ---
--- EndModel ---
3 light entities stripped
426 BSP planes
--- WriteSurfaceExtraFile ---
Writing /home/matt/Maps/streets_a1.srf
Writing /home/matt/Maps/streets_a1.bsp
Wrote 0.2 MB (179460 bytes)
1 seconds elapsed
2.5.17
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17
GtkRadiant - v1.5.0 Mar 10 2008 21:09:33
Last one turns the lights off
--- InitPaths ---
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
--- Vis ---
saveprt = true
Loading /home/matt/Maps/streets_a1.bsp
Loading /home/matt/Maps/streets_a1.prt
59 portalclusters
183 numportals
179 numfaces
366 active portals
0 hint portals
visdatasize:480
--- BasePortalVis (366) ---
0...1...2...3...4...5...6...7...8...9... (0)
7 average number of passages per leaf
0 MB required passage memory
--- CreatePassages (366) ---
0...1...2...3...4...5...6...7...8...9... (1)
--- PassagePortalFlow (366) ---
0...1...2...3...4...5...6...7...8...9... (0)
creating leaf vis...
cluster 0 : 60 visible
...
cluster 58 : 58 visible
Total visible clusters: 3190
Average clusters visible: 54
Writing /home/matt/Maps/streets_a1.bsp
Wrote 0.2 MB (179940 bytes)
1 seconds elapsed
2.5.17
threads: 4
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17
GtkRadiant - v1.5.0 Mar 10 2008 21:09:33
Last one turns the lights off
--- InitPaths ---
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
VFS Init: /home/matt/.etwolf/etmain/
VFS Init: /usr/local/games/enemy-territory//etmain/
--- Light ---
Fast mode enabled
Adaptive supersampling enabled with 2 sample(s) per lightmap texel
Lightmap filtering enabled
Storing all lightmaps externally
Default lightmap size set to 256 x 256 pixels
Storing all lightmaps externally
Map has shader script /home/matt/Maps/../scripts/q3map2_streets_a1.shader
0 shaderInfo
Loading /home/matt/Maps/streets_a1.bsp
Loading /home/matt/Maps/streets_a1.srf
--- LoadMapFile ---
Loading /home/matt/Maps/streets_a1.map
entering /home/matt/Maps/streets_a1.map
3 light entities
--- SetupBrushes ---
148 opaque brushes
--- SetupDirt ---
48 dirtmap vectors
--- SetupSurfaceLightmaps ---
308 surfaces
217 raw lightmaps
0 surfaces vertex lit
308 surfaces lightmapped
222 planar surfaces lightmapped
0 non-planar surfaces lightmapped
86 patches lightmapped
55 planar patches lightmapped
--- SetupTraceNodes ---
10017 trace windings (2.52MB)
18730 trace triangles (1.57MB)
5602 trace nodes (0.34MB)
2802 leaf nodes (0.17MB)
3 average windings per leaf node
20 max trace depth
--- SetupGrid ---
Grid size = { 64, 64, 128 }
6600 grid points
--- CreateLights ---
3 point lights
0 spotlights
0 diffuse (area) lights
0 sun/sky lights
--- SetupEnvelopes (fast) ---
3 total lights
0 culled lights
--- TraceGrid ---
0...1...2...3...4...5...6...7...8...9... (0)
22 x 25 x 12 = 6600 grid
16733 grid points envelope culled
0 grid points bounds culled
--- MapRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (1)
74512 luxels
69086 luxels mapped
2623 luxels occluded
--- SetupEnvelopes (fast) ---
3 total lights
0 culled lights
--- IlluminateRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (0)
74512 luxels illuminated
--- IlluminateVertexes ---
0...1...2...3...4...5...6...7...8...9... (0)
2374 vertexes illuminated
123 lights plane culled
363 lights envelope culled
0 lights bounds culled
0 lights cluster culled
--- StoreSurfaceLightmaps ---
Subsampling...collapsing...sorting...allocating...storing...
writing /home/matt/Maps/streets_a1/lm_0000.tga
writing /home/matt/Maps/streets_a1/lm_0001.tga
projecting...done.
72437 luxels used
0 luxels stored (0.00 percent efficiency)
112 solid surface lightmaps
124 identical surface lightmaps, using 108128 luxels
0 vertex forced surfaces
0 vertex approximated surfaces
2 BSP lightmaps
2 total lightmaps
10 unique lightmap/shader combinations
Writing /home/matt/Maps/streets_a1.bsp
Wrote 0.2 MB (232740 bytes)
1 seconds elapsed


