2 ct on idea of removing fog:
Consider a mapper an artist. And i m pretty sure all mappers spending lots of time on graphics understand that part of work as art.
Then have a look at what the cvar does to his work when its switched on.
Any mapper doing a decent map did spend time and effort on working on the gameplay of the map. If you put in fog, its for the gameplay too. Removing that is messing with the gameplay as it was intended.
@ deej: I def appreciate your post on etpro forum though :drink:
Having read the threads on xfire that started the idea i must say m deeply impressed by how shitty you can actually argue (wow my fps go from 190 to 217 now that s soooo leet i want the fog removed etc etc.). And how brainless posting is on there… explains why you usually don’t get feedback when u develop a SW map, but afterwards get “its shit” remarks. Really adds a whole packet of nails to the coffin of what I think of comp gaming community.
Conclusion for me: I WAS thinking of doing a decent 6on6 SW map. I m really off and think pubbers are able to enjoy and appreciate custom mapping work a lot more.