Well, who played with Hunter played, who did not play better or buy the character because in this update he just got horrible, I even understand the decrease in Hitbox (And the arrow continues to pick up on corners, and stopping in the EV.) And also now it seems that the arrow is slower (which ends up with the character’s gameplay). The only flaw that can make the big hitbox is not picking up the EV, but bad luck, we live with it. Better than you can not hit an aura (And like I said, the arrow still holds in the EV and still hangs in corners ¯ \ _ (ツ) _ / ¯)
Hunter is a merc for playing the medium / short distance, and if you miss the shot the chance you die is too big
If the arrow is slow or falls that way, the chance of your enemy to deflect or not be killed is immense, Hunter’s only ability is to kill, he was bred to kill. Since his spot is by hit and short duration and the EMP is not so good for the team (which makes Vassili’s and Aimee prefer competitive), but that’s not the problem. As they said, Hunter is unfit for competition, with the old hitbox and speed up, because you would kill or take away a lot of the HP from the enemy, but now to hit a Kira, Proxy that are fine characters is very difficult, and before speak, remember that the other snipers have the spot to help in this case, since Hunter…
Want an example? The TF2 sniper’s Arrow Hitbox is much larger than the rifle, and I do not see people just playing bow, on the contrary, it’s even well balanced the amount of people who opt for the rifle.
Do you want a way to fool Hunter? Decrease the damage and return with the Hitbox or the character’s old speed, or as they said, nerf the spread without the scope.
Well, the Hunter had its golden age only for 1 month.
Like I said, 1 minute of silence for the Hunter.