Let’s face it:
In the end it’s all about money.
With it’s Opus magnum - ETQW - done and never reaching this level of perfection again, Dirty Bomb is, as it seems, considering the enforced focus on game-irrelevant features (from the view of a core team-based shooter, not CS-cloned) instead of core-gaming enhancements (new maps, etc. - you name it …) just a rent-payer at best.
Gears of war is the potential Cash-Cow and an asset worth a deal
What do we have to expect?
See here (german news):
Of course, devs will say: that will not matter at all, DB will become Gold once, with dozens of Maps, all announced Mercs released and the worst bugfixes done …
All of this is - of course - just my humble opinion, no offense.
But to be honest: i lost my believe in a gold-status, or even in more than one or two more maps coming up.
At least not within an acceptable time after so many hours of playtime already.
Happy Trinket- and highly sophisticated “trade-your-trash-loadouts”-mechanism-development. There are some thinking this is the best part of the game (aka: the whales) …
My regards to what SD has accomplished in the past but the future doesen’t look so exiting regarding a tactical team-based OMP Shooter.
Am i totally wrong?
Community and Devs, you tell me.
Give me some hope.