[quote=“immenseWalnut;96142”]Was kind of wondering about that, recently I have encountered teams that were way too organised to just be randoms.
It is still laughable though, the teams I have been on in such games lost mostly, but there have been times we dominated because none of those chumps could aim despite their teamwork.
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Those aren’t the issue. The issue is when both me and my buddy (level 25 and 15 respectively) join a team of level 20’s and 30’s mid-game, with only under level 10’s on the other side. We call for a shuffle, because if both me and my friend would chip in, we’d be spawn camping in less than 2min, and then only the two of us vote yes with 4 no’s (playing on 6vs6).
Now, the stomping team didn’t want to shuffle and the stomped on team most likely doesn’t even know there is something such as vote shuffle, doesn’t know how it works, or just doesn’t see the vote happening.
That’s why I really believe that shuffling should be AI based. If someone calls for a shuffle, the system analyses the game and if it acknowledges a big imbalance it forcefully shuffles the game.
Basic criteria could be difference between player numbers, as well as total team scores.
I think it would be a quick fix, simple and effective but for the long run a separate pub matchmaking would be ultimately better.