Hey again
I am stuck as usual this time with resetting my targets and such
Maybe I should have asked these questions first but here I go…
The wait key on trigger_multiples when aimed at a target_trigger_script seem inneffective or broken, but why?
I keep seeing spam in the console using g_scriptdebug 1 anytime I run through a trigger… If I wait in the trigger nothing will start to happen it will just spam the console to death.
So I made sliver sized triggers which seem to work fine to an extent. I feel my rushing into things without a deep understanding is killing my developement in the map.
If anyone can at least explain exactly why this is happening or what I am not understanding, I would greatly apreciate it.
Also why must script_mover scripts be looped in order for them to run? Then adding an abort_if_equal?
Either it’s not making sense as to why things are the way they are or it’s probably just me.
Thanks in advance for any info.