I have a couple questions about radiant I know they’re not strictly shader related but I was hoping someone here can help.
I’m mapping for Elite force 1 and when I do a compile I get alot (mabey 10) duplicate plane error messages Ive tried using bobs tools brush cleanup but it doesnt remove them how do I find and remove them?
Can any one tell me how to remove or change the sound that a func_plat uses?
Thanks for any help