for console it all comes down to host…well perhaps not all, but a sh!te host will ruin a good 8v8 match, while a great host will make you forget that the other 15 players might not even be on your continent.
When the host goes sour, you get rubberbanding (if you’re lucky), or you end up pointed at a wall and not moving…usually the game will bump a terrible host, but if it’s consistently mediocre, you can rubber band along through an entire match…and the biggest problem is the host - the person causing the problem - wont notice b/c it’s fine for them.
Of course, a simple look at the scoreboard ID’s this problem. It’s only happened to me 2-3x in the past month, but when it does, there is a single player (sometimes 2, if they are geographically or network-path-distance-wise close) with a bright full green bar, and the rest of us bouncing around with 1/3-1/2 green bars, or worse, full red.
i realize this isnt truly a framerate issue but my point is that with a good host, the gameplay seems very fluid, and a bad host has a far more negative impact than framerate.