Targeting where the artillery strike lands is kind of a pain in the ass right now due to the targeter spazzing out because of aimpunch. Right now you sometimes have to take a while to actually aim it properly (Especially when dealing with a moving EV) and when a stray bullet hits you from across the map it completely messes everything up and you’re massively delayed with calling in the artillery.
I realize that the ability itself was already buffed fairly recently by speeding up the time it takes to call in the artillery, but are there any plans regarding doing something about the aimpunch issues? I’m also interested in other people’s opinions regarding the targeter because it seems rather clunky to me right now.
(Sorry in advance if I posted this to the wrong forum section)
