I am playing around trying to get a tank to work, first I did was copy the tank stuff from Goldrush into a new map to play with it. When I start the map the tank is there as it should but it is impossible to repair or steal it and I am clueless why this is the case since all triggers and that are there.
Then I thought I would start from scatch to learn properly, I added the Jagdtiger and the turret and the tracks, this caused the tracks to be above the tank to my own emusement 
I am trying to get a grip on how āattachtotag worksā and what the dependencies are, I have tried this about 15 times today and I still end up with the tracks above the tank
Does anybody have the skills to explain how to assble the tank properly?
I did read the LDR and there is a lot of good things in there but it does not reveal how you control the X,Y.Z position of the tank clips.
I think the lacking of a good tutorial on this subject is harming the mapping community, most of the good maps have moving objectives and there not many of them compared to static obj maps.
I did try Chrukers tutorial as well, although it has a few flaws as well as using the wrong tank model since I would Like to use the Jagdpanther. (ref link: http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=8280)
Anybody have any good info to share?
Cheers,
SteelRat
