Question for RivrStyx (and KOMMANDO and whoever might know)


(SiliconSlick) #1

How come when I put resurrection and 1944_huertgen
together on a server, that instead of using this definition
from scripts/rivrstyx2.shader that works and seems to work
fine most the time:


textures/rivrstyx2/rivr_woodvfloor3
{
        qer_editorimage textures/evil_1floors/woodvfloor3.tga
        surfaceparm woodsteps
        {
                map $lightmap
                rgbGen identity
        }
        {
                map textures/evil_1floors/woodvfloor3.tga
                blendFunc GL_DST_COLOR GL_ZERO
                rgbGen identity
        }
}

the following (duplicate/erroneous) definition is used:


textures/rivrstyx2/rivr_woodvfloor3
{
        qer_editorimage textures/evil_1woods/woodvfloor3.tga
        surfaceparm woodsteps
        {
                map $lightmap
                rgbGen identity
        }
        {
                map textures/evil_1woods/woodvfloor3.tga
                blendFunc GL_DST_COLOR GL_ZERO
                rgbGen identity
        }
}

which results in the user getting:

LOADING… graphics
LOADING… maps/resurrection.bsp
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
^3WARNING: R_FindImageFile could not find ‘textures/evil_1woods/woodvfloor3.tga’ in shader ‘textures/rivrstyx2/rivr_woodvfloor3’
^3Shader textures/rivrstyx2/rivr_woodvfloor3 has a stage with no image
stitched 50 LoD cracks
…loaded 15549 faces, 623 meshes, 574 trisurfs, 0 flares 0 foliage

and resulting in the stairs in the house being black with
orange stripes???

It has something to do with those two maps being
together but I’m not sure what the problem is.

TIA,

SiliconSlick (who’s narrowed the problem down but can’t isolate it)


(chavo_one) #2

Been there, seen that.
It’s a problem with resurrection.

http://forums.jolt.co.uk/showthread.php?s=&threadid=195173&perpage=15&pagenumber=2#post3765661


(SiliconSlick) #3

Hmmm…

hmmm… kinda made a start on that with:

http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=3843&start=10

who’s very existence it only due to my trying to track this down.

hmmm…

might have to think about that… shouldn’t be too hard.

SiliconSlick


(RivrStyx) #4

Hey silicon i’ll send you a fix for that. A small pk3 to put in the etmain directory.
I missed removing a shader reference :(. Tried to get RTCWFiles to post it …but they didn’t. 10k DL

http://www.team-resurrection.net/files/resurrection_texturefix.zip