my map has lots of water in it it takes place at a river with a small tributary that leads to a lake.
now i want the waterlevel to be the same…
should i just make a huge brush that goes about the whole level? Cause i think that would be kinda worthless and whatnot (though making a brush in my terrian is starting to annoy me since my terrain is kind of complex
or should i shape the water brush as small as possible to the “riverbed’s” and line up height accordingly.