Question about spawn.


(KalmaH) #1

Hi there,

Ive got a small problem, players on my map always spawn at the same point, I’ve put 12 team_ctf red and blue spawns in the map, but still players get stuck because only one spawnpoint is used, ive checked these boxes in the entities screen:

INVULNERABE
STARTACTIVE

What could be the cause of this lproblem?

greetings,

kalmah


(FireFly) #2

Do both teams have this problem when they spawn, or just one of them (axis or allies?). And do all the team_ctf_redspawn entities share the same targetname/scriptname? Same thing for the team_ctf_bluespawn entities: do they all share the same targetname and/or scriptname?
Also do you have any team_WOLF_objective entities in your map?


(KalmaH) #3

ehm

i did not add any scriptname or target, will it work when i fill those things in? or do i have to adjust the script also?


(FireFly) #4

If you have only two spawns in your map (one for axis on one side of your map and one for allies on the other side) I don’t think it is necessary to fill it in: In the script they are only called when for example you have a spawnpoint owned by the axis team that get switched to the allies team, like for instance in fueldump or goldrush… So you don’t have to adjust your script…

Personally I think it just might be a glitch. So first I would delete all team_ctf_redspawn and create just one new one, give it a targetname: axis_spawn and a scriptname axis_spawn (you can call it whatever you want) , startactive and invulnerable flags ON and copy/ paste this entity so you end up with 12 team_ctf_redteam entities. Now do the same with the bluespawn but give it another script/targetname for example ‘allied_spawn’…

This is how I usually create my spawnpoints