Hello, I have a question about ET source code.
I wonder where these functions of structure gentity_t defined in g_local.h
void (*free)(gentity_t *self);
void (*think)(gentity_t *self);
void (*reached)(gentity_t *self); // movers call this when hitting endpoint
void (*blocked)(gentity_t *self, gentity_t *other);
void (*touch)(gentity_t *self, gentity_t *other, trace_t *trace);
void (*use)(gentity_t *self, gentity_t *other, gentity_t *activator);
void (*pain)(gentity_t *self, gentity_t *attacker, int damage, vec3_t point);
void (*die)(gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod);
Are implemented.
thanks