So how much health does a downed enemy have? Is it dependant on the merc? Is it always consistant? What about damage? Is it the same damage as with them being up? Do you deal more damage with headshots?
I’m asking because it seems really inconsistant how much damage it takes to kill a downed enemy. Here’s an example. I was using the Timik-47 and had just downed a Bushwhacker. As he was in is falling animation, I landed at least 3 headshots on him, even getting the dink hit marker sound effect. However, it didn’t kill him. A Phoenix was able to run in and revive him. And instances like this don’t seem that uncommon. A Rhino will take a couple shots from an M9 to kill while I can empty a mag of DE.50 rounds into a Proxy and she won’t die.
