I have no idea where this thread would fit, so I’m just going to post it here. This is mostly just some quality of life changes that I’ve noticed since I started playing this game. These ideas aren’t meant to be anything too large or break mechanics around gunplay. So if you’ve got a quality of life change, then post it here! Again, think small, but something that would do well with a change.
Sorry if this doesn’t belong here, but I have a hodgepodge of different things. I’ll start this off with my list…
Skipping intro: I want to get into the action quick and I know how to play the game. I think it would be nice if they removed the intro for lobbies that aren’t level capped for new players. Intro that tells you how to play the objective
More search options: When I want to join a quick game, I want to search for all games possible. With the option of searching for ‘in progress’ and ‘in lobby’, as well as ‘has players playing’. As far as server browsing. Again, being able to choose 6v6, 7v7 and 8v8 games would be nice, as well as a ‘has players’ option. I can’t even count how many empty servers I’ve been tossed into, thanks to ‘quick game’ and found nothing but empty servers in browser as well.
Team repair: This is a huge problem. I would like to suggest that you allow team repair, but that’s not really a simple change. So I think you need to inform people of what they’re doing wrong with HUD based messages. If someone is repairing and a teammate tries to help, a message needs to pop up telling them that only one person can repair at one time.
Paddle revive range: The range on revives for medic’s paddles is kinda finicky. Every Aura/Sawbones has done it at some point. You paddle someone, you were positive that you hit them, but for one reason or another, you didn’t. I think there should be a larger margin for error added to these paddles.
Ammo/Health minimap: The minimap is pointless. It barely holds any information other than the bare essentials. This is why we need to know about addition things that would benefit the team. Such as custom labels for healing/ammo stations that are placed on the ground. This way people can look at a glance and know what those signs mean. They can also be used to mark the “ammo crate” locations that are scattered around the map, seeing as most of the time people won’t give ammo when they have the ability.
Ammo/health blip: We need a clear sign on which people need ammo or health. Something that’s quick and at a glance. The medic sign from TF2 comes to mind. It’s a quick and easily identifiable marker that lets players know who is calling for health. It should be taken further, by also having a blip for people calling for ammo. Not only that, but also integrate it into the minimap passively. Kinda like BF4, where people who need health or ammo will appear as blinking health/ammo signs.
Hold Tab: Hold tab needs to have additional information. The biggest thing I would like to know at a glance is the progression on my missions. It gets kinda annoying when I’m forced to play a certain character, but have no idea if I am done using them or not. The same for any other mission. It would be great if I can hold tab and on the right side will hold the mission information, instead of the overview map.
So, yeah, that’s the general idea. I’ll post more if I run into them. How about you guys? Do you have any ideas on how to improve the user quality of life while playing this game?

