Ho!
I am building a small (my first) duel map…its 1512x1512 units, but most of it is used by a terrain…so its a quite small map though…
I didn’t work on the map for a few weeks and now i started to finish it…
Well…i made some changes here and there and finally tried to compile the map with the default GTK-Compile-Settings:
Q3Map2: (final) BSP -meta, -vis, -light -fast -filter -samples 2 -bounce 8
So…the DOS-boxes open like always…but in the third box, where it creates the lightmaps, it kinda stucks on MapRawLightmap…
Its like 0…1…2…3…4…5…_
But then nothing happens…it stays at this point for hours…
I tried to let it compile over night, but then somehow GTK crashed…
When i abort the process, all changes i made on the map are, like they should be (brushes etc.) but the lights and shadows are missing then…
I downloaded GTK and tried to repair the installation - with no changes.
I also downloaded q3map_2.5.11_win32_x86 and Q3Map2Build and tried to compile it through this and it doesnt stuck on MapRawLightmap, but then ALL textures are missing (also the textures of the limbo menu, weapons etc. etc.)…
Some details of my computer:
P4 3.2 Ghz
1Gig RAM
GTK 1.5.0 (1.4 doesnt work for me somehow)
q3map2 version that comes with GTK 1.5.0
I hope someone of you can help me…