q3map2 -scale


(Twisted0n3) #1

Is it possible to scale a map independently along all 3 axes? (and preserve texture alignment :)) If not, can this feature be added?


(Shaderman) #2

Selection --> scale in Radiant. No idea what happens to the textures though.


(Twisted0n3) #3

Scaling in Radiant plays hell with alignment except on patches, I expect.


(Hewster) #4

I’m sure q3map2 has a scale feature, which scales the map at compile time, try a search :slight_smile:

Hewster


(Twisted0n3) #5

It seems to be only a uniform scale, same amount on all three axes.