Is it possible to scale a map independently along all 3 axes? (and preserve texture alignment :)) If not, can this feature be added?
q3map2 -scale
Shaderman
(Shaderman)
#2
Selection --> scale in Radiant. No idea what happens to the textures though.
Twisted0n3
(Twisted0n3)
#3
Scaling in Radiant plays hell with alignment except on patches, I expect.
Hewster
(Hewster)
#4
I’m sure q3map2 has a scale feature, which scales the map at compile time, try a search 
Hewster