Q3map2 Limits !


(Lord_Obi_Jack) #1

Hey i’ve created a huge map for jk2 and i made another
version with much more brushes effects shaders and entities, now my problem is, that i cannot compile any more because i have reached the MAX_ORIGINAL_EDGES ! And i know what to edit in the tjunktion.t source but i dont know how to compile it and so on, to get it started with the change ! Can somebody help me or knows somebody a link for a q3map2 compiler which dont have this problem?