been looking at the -external switch when compiling for q3, what is the use for this switch?
i have searched this forum and other forums and google for infos on this, my understanding of this is the bsp uses the maps/<mapname>/lm_nnnn.tga on loading from what i can see when looking @ ET, but q3 doesn’t
is this something that isn’t to be used with q3? or are the other reasons for saving the lightmap externally?
also, why save them externally? allows for larger LMs? LM manipulation?
ta muchly 


