Okay ydnar, I’m sure about it this time. Everything works fine in Radiant, my model and textures load fine. Q3Map2 is telling me it can’t find it. I get this:
ERROR: PicoLoadModel: Failed loading model models/ships/ssd.ase
There can’t be anything wrong with my paths or my fs_game settings in Radiant, because the rest of the map loads and compiles fine in the mod directory. I’ve only been able to fix this by putting my stuff in base, which I’m unable to do for this project in the long run.