Hi…
I have a realy big map. It doesnt have any complex objects.
When i try to compile it, i get error MAX_MAP_LEAFFACE… :banghead:
How can i compile this?
I am wondering if i can somehow split my map in more pieces,
compile the pieces and then put them in one BSP file.
If this (or something else) can be done i would be most greatefull
if you could help.

Thank you
