OK, I read this, thanks men! But a problem in my q3map2toolz is stupid… I can see such a thing after compiling:
click here!
No sky, textures changed their cords (mean I fit them, but they are much “smaller”). Screen is dark, because I made this by a PrintScreen and Paint method… anyway my compiling commands look like this below:
"C:\Program Files\GtkRadiant-1.4\q3map2.exe" -meta -skyfix -game et "C:\Program Files\Wolfenstein - Enemy Territory\etmain\maps\map3.map"
"C:\Program Files\GtkRadiant-1.4\q3map2.exe" -vis -v -game et "C:\Program Files\Wolfenstein - Enemy Territory\etmain\maps\map3.bsp"
"C:\Program Files\GtkRadiant-1.4\q3map2.exe" -light -patchshadows -samples 3 -samplesize 1 -shade -thresh 0.1 -game et "C:\Program Files\Wolfenstein - Enemy Territory\etmain\maps\map3.bsp"
Do you have any idea? :evil:
Greetings,
Igloo