if we`re using q3map_tcgen ivector, is there any point using q3map_globaltexture?
I`m also using tcmod turb and scroll, do they need the globaltexture or does the ivector override it?
andwhen using tcgen environment, is there a faster way to scale tex other then using tcmod scale?
iirc, ydnar said the old scale was slow compared to q3map_tcgen ivector and tcgen vector, but those don`t seem to work with environment, I guess the new scaling overides environment mapping?